Review: Ratchet and Clank: Tools Of Destruction (PS3) |
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| Written by Stephen Ebert | |||||
| Tuesday, 27 November 2007 | |||||
Page 3 of 3 TOD also makes excellent use of the PS3 controller’s motion-sensing ability, which feels natural and is not overused. Witness this when Ratchet and Clank are falling through the sky and you need to tilt the pad to avoid oncoming traffic; or on the mini-games where you guide an electricity ball through a circuit; or when Clank flies. If there was one complaint it’s that an accomplished gamer will burn through it pretty quickly and the ending is a bit short. But we’re not going to complain too much because the journey there is so much fun. Besides, finishing the game unlocks ‘Challenge Mode’, with an increased difficulty and permission to use the weapons you unlocked the first time round. There are also moments in TOD that will have you thinking back to when games were just all about simple no-fuss action. One sequence reverts to 2D when Ratchet and Clank take on a giant robot, reminding us of Gunstar Heroes on the Sega Mega Drive. If you’re a fan of previous Ratchet and Clank titles, you don’t need us to convince you to buy this upgrade. If you’ve never played any of the previous titles, but are looking for something truly kick-ass to plop in your PS3, buy this now, you won’t be disappointed. Verdict: 9.5/10
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