| Brit wins Perplex City game |
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| Written by Simon Toat | |
| Monday, 12 February 2007 | |
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The game had 50,000 players from 92 countries each trying to unravel clues to the whereabouts of the cube from the web, books, voicemail, text messages and game cards. The clues and puzzles contain optical illusions, cryptography, and riddles. Darley, whose game name was astro_random, had to not only find the Cube but also take it to Perplex City headquarters, conveniently located in London at the game's owner Mind Candy. He handed it in just before late lunch on 8 February and they handed over the cheque of $200,000. "Of all the 50,000 players, from all these different countries, I never thought for a moment I would be the person to find The Cube," said Darley. "I was playing for the puzzles, and the stories, but it wasn't until only a few days ago that I thought I was in with a chance. As I pulled the Cube from the sticky, wet clay, and even afterwards I was waiting to return The Cube, all I could think about was how bizarre the whole thing really was." The game had been running since April 2005 and a new game will be starting later on this year. Celebrations marking the return of the cube are planned for the 24 February at an as unconfirmed location. Masquerade was Perplex City's forerunner. It was sold as a book of complex drawings by author Kit Willliams that the reader had to solve clues in the pictures in order to locate the whereabouts of a golden hare. It was eventually found in Ampthill Park in Bedfordshire. |
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